Sunday, November 13, 2016

Second collaboration artist: "Lustfire"




Second artist that collaborated and designed enemies for the game. Lustfire is also the artist behind the CG work of Crisis Point: Extinction, if you want to see more works from him you can check that out. His designs are more focused on tentacles and monsters while mine are inclined to futa work, a nice way to add variety to the game but don't worry most of the game is still centered on futa.

There might be a third artist that I'll hire for the game but I'm still contacting people for that last spot so no collaboration work next week or anytime soon.

Also, scene test:

 

Scene test WIP, monochrome comic, page 1.

Some pages will be animated.

Tuesday, November 1, 2016

First collaboration artist: "Vincius"






Vincius is the first artist that was hired for special enemies in the game, here are his sketches for the enemy designs and some keyframes for the scenes.

As usual the sprite work is mine and while his work is amazing even in sketch format what you see here will be adapted for pixel art in my style and animated for the game. You will be able to see his artwork in-game along the animated works.

Vincius is one of what I hope will be many artists that contribute to designs and content for the game, his work making clean sketches for animation and designs for sprites was obviously paid as he put a lot of work and time into them, and I hope to hire more artists for enemy designs and content in the future (as long as my wallet allows it).

Those that I hire work for full references like you see above (Full body sketch in 2 angles minimum + H-scenes sketches 3 frames minimum).

NOTE: Those that contributed art and designs for the game for free should contact me for payment via E-mail as soon as possible, from now on any contribution will be paid as long as it meets the quality expected and needed. The same applies to any artist that wishes to contribute to the project from now on.